The Noah Colony fights as mercenaries for an advanced but pacifist alien race, called the Vardrags, whose technology was given to colonists, against another powerful race, the bloodthirsty, reptilian Gorgs, and a local group of renegade Vardrag elites, known as the Raptors.Īfter aiding successful raid against a Raptor base, Cromwell is enlisted to fight against the Gorg Empire. At Pluto, an artificial intelligence, named Angel, uploads herself into the Angelwing and advises Cromwell to escape from an alien, orb-like entity - later known as a Mechanoid - through a nearby wormhole, which was the exact same wormhole as the one which collapsed near Mars.Ĭromwell exits the wormhole and finds a system (named Noah) populated by the colonists from Noah's Ark, who survived the wormhole collapse and started a colony. Inside the station was a cruiser-sized alien vessel, nicknamed the Angelwing by the Kissaki Syndicate, as well as information regarding another Kissaki station orbiting Pluto.Īfter a battle with a Syndicate fleet for the control of the Angelwing back at the Spacetech Callisto stations, Cromwell is given command of the cruiser and ordered to investigate the secret Kissaki base. Upon arrival at a pair of Spacetech-owned space stations in orbit around Callisto, Cromwell is retasked with intercepting a Kissaki Syndicate (a rival corporation to Spacetech) freighter that had been tagged for inspection, and later responding to an SOS call issued by Kissaki-owned station, fighting other corporations' ships and the station's automated defences. The game begins with Cromwell setting out on the heavy corvette named Stiletto, manufactured by the company Spacetech, for Jupiter as standing escort for a pair of freighters. The player is Marcus Cromwell, a famed spacecraft captain whose father, Richard Cromwell, the first spaceborn human, captained the colony ship Noah's Ark through a wormhole near Mars that was presumed destroyed when the wormhole collapsed.
Based on DirectX 9, it makes extensive use of vertex and pixel shaders, a parametric particle system, and other visual effects. Nexus uses the Blacksun Engine, made specifically for the game. The ships are large and cumbersome, and the battles between fleets protracted, giving the game a noted cinematic feel. January 2016 6.In each of the game's missions, the player is given a small number of large space ships (always less than ten, and sometimes just one or two), along with accompanying fighters and bombers. After a short period of frustration, the excitement is overwhelming and I am definitely happy to have this game in my game collection on my iPad for traveling.Īuthor Johanna Posted on 29. These missions come with an interesting story by the way (a stolen virus will be spread at one of your planets…). Constantly new messages with new missions and encounters are waiting. After a short time of frustration, however, it really gives you this feeling of playing one of these old, but futuristic RTS games. Even though the game provides a nice video tutorial, the in-game tutorials of games are really appreciated. First, I really had issues getting used to the game principles and the controls. It took me a while to get used to the controls, however, playing a RTS on a mobile device is still not the thing one is used to. So it’s up to you to play with militaristic skills and strategies (brute force), diplomacy, or trading. Playing the campaign, you would choose between three races, with different skill sets. However, in contrast to this, the cutscenes look extremely fancy and make the story alive. The gameplay graphics (such as the starmap) remind of this very very old universe maps. Compared to many other RTS games, Imperium Galactica II comes with a nice story. One of my favourite games was always Command & Conquer: Red Alert, so I was already pretty excited to play a rather old RTS game. Playing Imperium Galactica II took me back, reviving the RTS trend of 2000. I was therefore all the more surprised that there is a neat version for the iPad (4€) available. But it was actually pretty hard to find the original version at gog.com or similar websites promoting old games. I was pretty excited when the question was raised: “Can it be more than 10 years old?”. The video game several Hungarians mentioned immediately was Imperium Galactica II. Since it would most probably take me 43 252 003 274 489 856 000 combinations to solve it and write my story to the game I’ve decided to go for the second choice. When I asked a guy from Hungary what I should play, his first idea was the Rubik’s Cube.